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The Rundown
SlatePlayersTeamsDvPTargetsBracketBracketologyBig BoardRisersCompareDraft History
←Aug 24Aug 25Aug 26→Today

NCAAB · Men's D-I · 2025-26

Big Board

The top draft-eligible prospects. Rank by impact or your own Fit preferences, filter by position, class, competition, or stats, pin and build your own board — then save or export it. Click a player for their Scout Card.

New here?

How to Read This Page

What the columns mean and how to read them
▶

The default order is by impact — a per-possession contribution estimate rather than points per game, which is why a high-usage scorer on a bad team does not automatically top it. Age and class matter more than most stat lines suggest: the same production from a freshman and a fourth-year player are not the same signal. The weighting controls let you emphasize the traits you care about and re-rank the whole board, and prospects can be pinned into a personal list.

College basketball players only — international and other non-NCAA prospects aren't included.

3 prospects
Standouts
Pos
Class
Level
Caliber
Filter
Pin
1DUKE
Cameron Boozer
FElite ImpactBucketSniper
★LotteryDeclaring+18.4MEM#3DUKEDUKEFr186'8"3433.122.510.24.21.50.52.329.6%56.5%1.5-3.740.9%5.6-7.277.5%66.9%
2SJU
Zuby Ejiofor
FElite ImpactEfficientRim Protector
1st RdDeclaring+15.4ATL#23SJUSJUSr226'8"3429.816.37.13.51.22.12.224.4%55.4%0.4-1.431.9%5.1-7.171.4%63.4%
3MICH
Yaxel Lendeborg
FElite ImpactEfficient
2nd RdDeclaring+16.5GSW#11MICHMICHSr236'9"3430.414.67.03.21.21.31.120.1%50.9%1.6-4.435.3%3.4-4.182.0%64.6%
Glossary — Advanced Stats
BPMBox Plus/Minus — points per 100 possessions above an average player, estimated from the box score (team- and opponent-adjusted).
O-BPM / D-BPMThe offensive and defensive halves of BPM — they sum to BPM.
VORPValue Over Replacement Player — BPM-based value above a replacement-level player, scaled by minutes played.
PERPlayer Efficiency Rating — per-minute production distilled to one number; league average is 15.
ORtg / DRtgOffensive / Defensive Rating — points produced / allowed per 100 possessions.
NetNet Rating — ORtg minus DRtg.
WSWin Shares — estimated wins a player contributed (offense + defense).
O-WS / D-WSThe offensive and defensive halves of Win Shares.
Est WEstimated Wins added — an impact-model estimate of wins the player contributed.
Box CrBox Creation — estimated open shots created for teammates per 100 possessions.
USG%Usage Rate — share of team possessions a player uses while on the floor.
AST%Assist Rate — share of teammate field goals a player assisted while on the floor.
REB%Rebound Rate — share of available rebounds a player grabbed while on the floor.
OREB% / DREB%Offensive / Defensive Rebound Rate — share of available offensive / defensive rebounds a player grabbed while on the floor.
STL%Steal Rate — share of opponent possessions a player ends with a steal while on the floor.
BLK%Block Rate — share of opponent 2-point attempts a player blocks while on the floor.
TOV%Turnover Rate — turnovers per 100 possessions the player used (lower is better).
Rate-stat colorsREB%/OREB%/DREB%/STL%/BLK%/TOV% are shaded WITHIN position group — ranked against same-position peers (a guard vs guards, a center vs centers), since rebounding and blocks are position-dominated. AST% is the exception: it’s shaded league-wide (absolute), since playmaking isn’t position-gated — a 27% creator reads greener than a 13% connector regardless of position.
TS%True Shooting % — scoring efficiency that accounts for 2s, 3s, and free throws.
eFG%Effective FG% — field-goal % that credits a made 3 as 1.5× a made 2.
QuadNCAA Quadrant — game quality by opponent rank + venue (Q1 = best wins … Q4 = weakest).

Ranked by BPM. Standouts show category leaders regardless of weights; badges flag elite traits. Switch to Your Fit for your weights, or ☆ pin into My Board. Pool: draft-eligible, ≥10 GP & ≥15 MPG (top 400 by impact).

About the NCAAB Big Board

Draft-eligible college prospects ranked by measured impact, with age, physical profile and conference tier alongside the production. The board can be re-ranked against your own weighting rather than only the default one.

How to read it

The default order is by impact — a per-possession contribution estimate rather than points per game, which is why a high-usage scorer on a bad team does not automatically top it. Age and class matter more than most stat lines suggest: the same production from a freshman and a fourth-year player are not the same signal. The weighting controls let you emphasize the traits you care about and re-rank the whole board, and prospects can be pinned into a personal list.

Where the numbers come from

Built from the same season stats as the players leaderboard, joined to impact metrics, listed height and date of birth. The pool is wide by design — several hundred prospects deep — so it includes players outside the consensus first round.

Who it's for

For draft research and scouting, and for anyone who wants to argue with a consensus board by changing its inputs instead of just its order.

What the College basketball stats mean
GP / MPGGames played and minutes per game.
REB CHCRebound chances — rebounds that were actually available to a player, not just the ones he grabbed. Useful for separating opportunity from result.
POT ASTPotential assists — passes that would have been assists if the shot had gone in. Measures playmaking without punishing a teammate’s miss.
therundown.gg · Men's college basketball · impact ranking + draft comps
USG%
Usage rate — share of the team’s possessions a player uses while on the floor.
TS%True shooting percentage — scoring efficiency that accounts for two-pointers, three-pointers and free throws together.
ORtg / DRtgPoints produced and points allowed per 100 possessions.
NetRtgOffensive rating minus defensive rating.
DvPDefense vs Position — how much a defense gives up to opponents at one position, rather than overall. A team can defend well overall and still be the place guards go to score.
Allowed / Percentile / AdjustedThree ways to read the same defensive cell. Allowed is the raw per-game number. Percentile ranks it 0 to 100 across the league, where higher means an easier matchup. Adjusted shows how much better or worse players do against that defense than they normally do.
ColorsShading is calibrated to the college range, not the NBA’s. The same number reads a different color on the NBA board, so do not compare cell colors across the two sports.

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