Skip to content
↗The Rundown

Daily slates, matchup grades, and projection-driven targets.

Follow @TheRundown_GG on X →

Support

  • Support / FAQ
  • Contact

Legal

  • Privacy
  • Terms

Boards

MLB

  • Slate
  • Hitters
  • Pitchers
  • NRFI
  • 1st Pitch
  • Matchup History
  • Streaks
  • Stolen Bases
  • Park Factors
  • Flight Sim

NFL

  • Slate
  • Matchups
  • DvP
  • Coverage
  • Defensive Alignment
  • Rushing
  • Fantasy
  • Players
  • Top Performers
  • Depth Charts

NBA

  • Slate
  • 1st Point
  • DvP
  • Players
  • Playtypes
  • Rotations
  • Targets
  • Matchup Board
  • Teams
  • Compare
  • Front Office
  • Draft Board

College Basketball

  • Slate
  • Big Board
  • Draft
  • DvP
  • Players
  • Targets
  • Teams
  • Compare
  • Risers
  • Bracketology
  • Bracket

WNBA

  • Slate
  • 1st Point
  • DvP
  • Rotations
  • Targets

© 2026 TheRundown.GG. All rights reserved.

For entertainment and informational purposes only. Not affiliated with MLB or any betting operator.

We use cookies that are needed to sign you in and to keep the site secure. We also record anonymous usage so we can see which boards get used. You can turn that off. Privacy Policy

Menu
Sport
  • Slate
  • Players
  • Teams
  • DvP
  • Targets
  • Bracket
  • Bracketology
  • Big Board
  • Risers
  • Compare
  • Draft History
↗
The Rundown
SlatePlayersTeamsDvPTargetsBracketBracketologyBig BoardRisersCompareDraft History
←Aug 22Aug 23Aug 24→Today

NCAAB · Men's D-I · 2025-26

Teams

Every D-I team — rankings, records, and efficiency. Click a team for its Four Factors, roster, and schedule.

New here?

How to Read This Page

What the columns mean and how to read them
▶

Efficiency ratings are per possession, which is the only fair way to compare teams that play at very different speeds. The Four Factors break offense and defense into shooting, turnovers, rebounding and free throws — they are what actually decide games, and a team can rate well overall while being badly exposed on one of them. Quadrant records show who a team has beaten, not just how often it has won.

BYU
#35

BYU Cougars

Big 12 Conference · High-Major · #7 in conference

23-11
Record
7-9
Quad 1
6-2
Quad 2
19.6
Rating
9-9
Conf
#13
SOS
118.7
Off Rtg
106.6
Def Rtg
12.2
Net Rtg
70.7
Pace
58.6%
TS%
54.7%
eFG%
1.28
AST/TO
45.4%
AST%
53.4%
REB%
32.5%
OREB%
73.8%
DREB%
12.8%
TOV%
OffenseFour FactorsDefense
54.7%eFG%51.2%
12.8%TOV%13.8%
32.5%OREB%26.2%
0.342FT Rate0.289

Roster · 14 · Click A Stat To Sort

PlayerClassPosDraft
1
Robert Wright III
Wilmington, DE
SoG6'1"343434.918.23.54.757.8%6.3—
3
AJ Dybantsa
★★★★★ Brockton, MA
FrF6'9"343434.725.36.73.861.0%11.1LOTT
15
Richie Saunders
Riverton, UT
SrG6'5"252531.318.05.82.163.9%11.82nd Rd
30
Kennard Davis Jr.
★★★ St. Louis, MO
JrF6'6"313129.28.52.71.352.6%3.7—
13
Keba Keita
★★★ Bamako
SrF6'8"323222.66.37.30.366.5%8.1—
25
Dawson Baker
Coto De Caza, CA
SrG6'4"6220.07.51.70.564.4%3.7—
7
Khadim Mboup
Dakar
FrF6'9"33215.52.35.10.447.8%1.8—
34
Abdullah Ahmed
Cairo
SoC6'10"19112.31.32.80.449.4%3.2—
5
Mihailo Boškovic
Uzice
SrF6'10"33512.23.11.90.652.8%1.5—
6
Aleksej Kostic
Pfaffstätten
FrG6'4"26411.64.20.90.454.3%-0.1—
2
Tyler Mrus
Bothell, WA
JrF6'7"2709.62.00.90.351.1%2.1—
24
Dominique Diomande
Paris
FrF6'7"2307.22.01.30.153.4%6.2—
33
Xavion Staton
★★★★ Las Vegas, NV
FrC6'11"905.00.60.40.351.2%3.4—
51
Jared McGregor
Saratoga Springs, UT
SrG6'3"701.10.00.30.30.0%-13.3—

Tournament Resume · NCAA Appearances (2021+)

Schedule · 35 Played · Select a Game · ESPN↗/▶ Highlights · NCAA/NIT/Conference Tourney

Mar 19, 2026vsTEXTEXQ1L 79-71ESPN↗▶
Mar 12, 2026vsHOU#5HOUL 66-73ESPN↗▶
Mar 11, 2026vsWVUWVUQ2W 68-48ESPN↗▶
Mar 10, 2026vsKSUKSUW 91-105ESPN↗▶
Mar 7, 2026vsTTU#16TTUW 76-82ESPN↗▶
Mar 3, 2026@CINCINQ1L 68-90ESPN↗▶
Feb 28, 2026@WVUWVUQ1L 71-79ESPN↗▶
Feb 24, 2026vsUCFUCFQ2L 97-84ESPN↗▶
Feb 21, 2026vsISU#7ISUW 69-79ESPN↗▶
Feb 18, 2026@ARIZ#2ARIZL 68-75ESPN↗▶
Feb 14, 2026vsCOLOCOLOW 86-90ESPN↗▶
Feb 10, 2026@BAYBAYQ1W 99-94ESPN↗▶
Feb 7, 2026vsHOU#5HOUL 77-66ESPN↗▶
Feb 4, 2026@OKSTOKSTQ2L 92-99ESPN↗▶
Jan 31, 2026@KU#21KUL 82-90ESPN↗▶
Jan 26, 2026vsARIZ#2ARIZL 86-83ESPN↗▶
Jan 24, 2026vsUTAHUTAHW 78-91ESPN↗▶
Jan 17, 2026@TTU#16TTUL 71-84ESPN↗▶
Jan 14, 2026vsTCUTCUQ2W 70-76ESPN↗▶
Jan 10, 2026@UTAHUTAHQ2W 89-84ESPN↗▶
Jan 7, 2026vsASUASUQ2W 76-104ESPN↗▶
Jan 3, 2026@KSUKSUQ2W 83-73ESPN↗▶
Dec 22, 2025vsEWUEWUW 81-109ESPN↗▶
Dec 19, 2025vsACUACUW 67-85ESPN↗▶
Dec 16, 2025vsPACPACW 57-93ESPN↗▶
Dec 13, 2025vsUCRUCRW 53-100ESPN↗▶
Dec 9, 2025vsCLEMCLEMQ1W 64-67ESPN↗▶
Dec 3, 2025vsCBUCBUW 60-91ESPN↗▶
Nov 28, 2025vsDAYDAYQ2W 83-79ESPN↗▶
Nov 27, 2025vsMIAMIAQ1W 72-62ESPN↗▶
Nov 21, 2025vsWIS#22WISW 70-98ESPN↗▶
Nov 15, 2025vsCONN#9CONNL 84-86ESPN↗▶
Nov 11, 2025vsDELDELW 68-85ESPN↗▶
Nov 8, 2025vsHCHCW 53-98ESPN↗▶
Nov 3, 2025vsVILLVILLQ1W 66-71ESPN↗▶

Lineups · Any-Combo +/- Explorer · Pick Players To Find Their Units Together

Loading lineups…

Glossary — Team Stats
RatingBartTorvik (T-Rank) adjusted efficiency margin — opponent-adjusted, pace-neutral (the free KenPom-equivalent). Higher is better.
Adj O / Adj DAdjusted offensive / defensive efficiency — points scored / allowed per 100 possessions, adjusted for opponent.
Off / Def / Net RtgOffensive / Defensive Rating — points scored / allowed per 100 possessions; Net = Off − Def.
PacePossessions per 40 minutes — tempo.
TS% / eFG%Team shooting efficiency — True Shooting counts free throws; eFG% credits a made 3 as 1.5× a made 2.
AST/TOAssist-to-turnover ratio.
AST%Percentage of made field goals that were assisted (ball movement).
REB% / OREB% / DREB%Rebounding rates — total / offensive / defensive share of available rebounds.
TOV%Turnover rate — turnovers per 100 possessions (lower is better).
Four FactorsThe four biggest drivers of winning — eFG%, TOV%, OREB%, and FT Rate — shown for a team’s offense and defense.
FT RateFree-throw rate — free-throw attempts per field-goal attempt (getting to the line).
SOSStrength of Schedule — national rank (1 = toughest), by average opponent adjusted efficiency.
Quad 1–4NCAA Quadrant records — wins/losses bucketed by opponent rank + venue (Q1 = best résumé wins).
Glossary — Advanced Stats
BPMBox Plus/Minus — points per 100 possessions above an average player, estimated from the box score (team- and opponent-adjusted).
O-BPM / D-BPMThe offensive and defensive halves of BPM — they sum to BPM.
VORPValue Over Replacement Player — BPM-based value above a replacement-level player, scaled by minutes played.
PERPlayer Efficiency Rating — per-minute production distilled to one number; league average is 15.
ORtg / DRtgOffensive / Defensive Rating — points produced / allowed per 100 possessions.
NetNet Rating — ORtg minus DRtg.
WSWin Shares — estimated wins a player contributed (offense + defense).
O-WS / D-WSThe offensive and defensive halves of Win Shares.
Est WEstimated Wins added — an impact-model estimate of wins the player contributed.
Box CrBox Creation — estimated open shots created for teammates per 100 possessions.
USG%Usage Rate — share of team possessions a player uses while on the floor.
AST%Assist Rate — share of teammate field goals a player assisted while on the floor.
REB%Rebound Rate — share of available rebounds a player grabbed while on the floor.
OREB% / DREB%Offensive / Defensive Rebound Rate — share of available offensive / defensive rebounds a player grabbed while on the floor.
STL%Steal Rate — share of opponent possessions a player ends with a steal while on the floor.
BLK%Block Rate — share of opponent 2-point attempts a player blocks while on the floor.
TOV%Turnover Rate — turnovers per 100 possessions the player used (lower is better).
Rate-stat colorsREB%/OREB%/DREB%/STL%/BLK%/TOV% are shaded WITHIN position group — ranked against same-position peers (a guard vs guards, a center vs centers), since rebounding and blocks are position-dominated. AST% is the exception: it’s shaded league-wide (absolute), since playmaking isn’t position-gated — a 27% creator reads greener than a 13% connector regardless of position.
TS%True Shooting % — scoring efficiency that accounts for 2s, 3s, and free throws.
eFG%Effective FG% — field-goal % that credits a made 3 as 1.5× a made 2.
QuadNCAA Quadrant — game quality by opponent rank + venue (Q1 = best wins … Q4 = weakest).

About the NCAAB Teams board

A Division I team index with ranking, record, quadrant results and efficiency ratings, and a full profile for any team — Four Factors, schedule, roster and tournament history.

How to read it

Efficiency ratings are per possession, which is the only fair way to compare teams that play at very different speeds. The Four Factors break offense and defense into shooting, turnovers, rebounding and free throws — they are what actually decide games, and a team can rate well overall while being badly exposed on one of them. Quadrant records show who a team has beaten, not just how often it has won.

Where the numbers come from

Team rankings, records and efficiency ratings for the selected season, joined to per-game results for the quadrant breakdown and to rosters for personnel. Conference and tier labels come from the same team reference used across the college boards.

Who it's for

For matchup research, bracket work and understanding why a team’s record and its rating disagree — which is usually a schedule question and sometimes a Four Factors one.

What the College basketball stats mean
GP / MPGGames played and minutes per game.
REB CHCRebound chances — rebounds that were actually available to a player, not just the ones he grabbed. Useful for separating opportunity from result.
POT ASTPotential assists — passes that would have been assists if the shot had gone in. Measures playmaking without punishing a teammate’s miss.
USG%
therundown.gg · Men's college basketball · team rankings + Four Factors + rosters
Usage rate — share of the team’s possessions a player uses while on the floor.
TS%True shooting percentage — scoring efficiency that accounts for two-pointers, three-pointers and free throws together.
ORtg / DRtgPoints produced and points allowed per 100 possessions.
NetRtgOffensive rating minus defensive rating.
DvPDefense vs Position — how much a defense gives up to opponents at one position, rather than overall. A team can defend well overall and still be the place guards go to score.
Allowed / Percentile / AdjustedThree ways to read the same defensive cell. Allowed is the raw per-game number. Percentile ranks it 0 to 100 across the league, where higher means an easier matchup. Adjusted shows how much better or worse players do against that defense than they normally do.
ColorsShading is calibrated to the college range, not the NBA’s. The same number reads a different color on the NBA board, so do not compare cell colors across the two sports.

Members Only

Sign up to see all 362 teams

You're seeing the top 3. Sign up to unlock the full slate plus 359 more teams, daily.