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NCAAB · Men's D-I · 2025-26

Teams

Every D-I team — rankings, records, and efficiency. Click a team for its Four Factors, roster, and schedule.

New here?

How to Read This Page

What the columns mean and how to read them
▶

Efficiency ratings are per possession, which is the only fair way to compare teams that play at very different speeds. The Four Factors break offense and defense into shooting, turnovers, rebounding and free throws — they are what actually decide games, and a team can rate well overall while being badly exposed on one of them. Quadrant records show who a team has beaten, not just how often it has won.

IDHO
#144

Idaho Vandals

Big Sky Conference · Low-Major · #3 in conference

21-14
Record
0-0
Quad 1
1-3
Quad 2
1.6
Rating
9-9
Conf
#221
SOS
112.8
Off Rtg
104.1
Def Rtg
8.7
Net Rtg
69.7
Pace
57.1%
TS%
53.1%
eFG%
1.23
AST/TO
46.7%
AST%
52.9%
REB%
26.6%
OREB%
79.0%
DREB%
12.9%
TOV%
OffenseFour FactorsDefense
53.1%eFG%49.4%
12.9%TOV%13.4%
26.6%OREB%21.0%
0.340FT Rate0.379

Roster · 12 · Click A Stat To Sort

PlayerClassPosDraft
12
Jackson Rasmussen
Meridian, ID
FrF6'7"343431.013.94.71.357.2%1.5—
14
Kolton Mitchell
Coeur d'Alene, ID
SoG6'1"323130.413.73.33.955.6%4.9—
3
Biko Johnson
Carson, CA
SrG6'2"353427.612.43.72.451.0%1.3—
0
Brody Rowbury
Meridian, ID
SrF6'11"353524.37.85.21.066.6%2.4—
7
Jack Payne
Boise, ID
JrG6'6"332221.86.74.21.352.1%2.5—
5
Isaiah Brickner
San Diego, CA
SrG6'4"341220.212.13.90.960.9%5.1—
10
Kristian Gonzalez
Chula Vista, CA
JrG6'3"1018.018.01.00.096.6%19.6—
21
Seth Joba
Orchard Park, NY
JrF6'9"35017.35.33.60.458.5%1.0—
1
Trevon Blassingame
Auburn, WA
JrG6'4"34316.83.72.60.661.2%2.2—
24
Miles Klapper
Hillsborough, CA
SoG6'3"29412.13.81.90.858.4%4.0—
15
Ewan Steele
Alton, ON
SoF6'9"1406.61.61.60.551.4%2.9—
4
Aidan Sevilla
San Ramon, CA
SrG6'0"2206.01.80.90.855.6%2.1—

Tournament Resume · NCAA Appearances (2021+)

Schedule · 36 Played · Select a Game · ESPN↗/▶ Highlights · NCAA/NIT/Conference Tourney

Mar 19, 2026vsHOU#5HOUL 47-78ESPN↗▶
Mar 11, 2026vsMONTMONTW 77-66ESPN↗▶
Mar 10, 2026vsEWUEWUW 81-68ESPN↗▶
Mar 8, 2026vsMTSTMTSTW 78-74ESPN↗▶
Mar 7, 2026vsSACSACW 45-68ESPN↗▶
Mar 2, 2026@EWUEWUW 85-81ESPN↗▶
Feb 28, 2026vsUNCOUNCOL 76-67ESPN↗▶
Feb 26, 2026vsNAUNAUW 58-78ESPN↗▶
Feb 21, 2026@SACSACW 86-80ESPN↗▶
Feb 19, 2026@PRSTPRSTL 67-77ESPN↗▶
Feb 14, 2026vsIDSTIDSTW 69-99ESPN↗▶
Feb 12, 2026vsWEBWEBL 83-72ESPN↗▶
Feb 7, 2026@MONTMONTL 68-73ESPN↗▶
Feb 5, 2026@MTSTMTSTQ2L 66-73ESPN↗▶
Jan 31, 2026@NAUNAUW 79-62ESPN↗▶
Jan 29, 2026@UNCOUNCOL 83-91ESPN↗▶
Jan 24, 2026vsPRSTPRSTL 69-66ESPN↗▶
Jan 22, 2026vsSACSACW 76-86ESPN↗▶
Jan 17, 2026@WEBWEBW 75-67ESPN↗▶
Jan 15, 2026@IDSTIDSTL 68-76ESPN↗▶
Jan 10, 2026vsMTSTMTSTW 89-92ESPN↗▶
Jan 8, 2026vsMONTMONTL 79-73ESPN↗▶
Jan 3, 2026vsEWUEWUW 81-84ESPN↗▶
Dec 23, 2025@CSUBCSUBL 63-64ESPN↗▶
Dec 21, 2025@CPCPW 83-80ESPN↗▶
Dec 14, 2025vsESCESCW 55-109ESPN↗▶
Dec 10, 2025@NDNDQ2L 65-80ESPN↗▶
Dec 6, 2025@SDSTSDSTW 84-81ESPN↗▶
Dec 3, 2025vsUNDUNDW 58-90ESPN↗▶
Nov 28, 2025vsSHSUSHSUL 94-68ESPN↗▶
Nov 26, 2025vsCSUNCSUNW 78-64ESPN↗▶
Nov 22, 2025vsEOUEOUW 68-97ESPN↗▶
Nov 15, 2025@UCSDUCSDQ2L 67-75ESPN↗▶
Nov 12, 2025@USDUSDL 74-78ESPN↗▶
Nov 7, 2025vsWHMNWHMNW 49-94ESPN↗▶
Nov 3, 2025@WSUWSUQ2W 83-81ESPN↗▶

Lineups · Any-Combo +/- Explorer · Pick Players To Find Their Units Together

Loading lineups…

Glossary — Team Stats
RatingBartTorvik (T-Rank) adjusted efficiency margin — opponent-adjusted, pace-neutral (the free KenPom-equivalent). Higher is better.
Adj O / Adj DAdjusted offensive / defensive efficiency — points scored / allowed per 100 possessions, adjusted for opponent.
Off / Def / Net RtgOffensive / Defensive Rating — points scored / allowed per 100 possessions; Net = Off − Def.
PacePossessions per 40 minutes — tempo.
TS% / eFG%Team shooting efficiency — True Shooting counts free throws; eFG% credits a made 3 as 1.5× a made 2.
AST/TOAssist-to-turnover ratio.
AST%Percentage of made field goals that were assisted (ball movement).
REB% / OREB% / DREB%Rebounding rates — total / offensive / defensive share of available rebounds.
TOV%Turnover rate — turnovers per 100 possessions (lower is better).
Four FactorsThe four biggest drivers of winning — eFG%, TOV%, OREB%, and FT Rate — shown for a team’s offense and defense.
FT RateFree-throw rate — free-throw attempts per field-goal attempt (getting to the line).
SOSStrength of Schedule — national rank (1 = toughest), by average opponent adjusted efficiency.
Quad 1–4NCAA Quadrant records — wins/losses bucketed by opponent rank + venue (Q1 = best résumé wins).
Glossary — Advanced Stats
BPMBox Plus/Minus — points per 100 possessions above an average player, estimated from the box score (team- and opponent-adjusted).
O-BPM / D-BPMThe offensive and defensive halves of BPM — they sum to BPM.
VORPValue Over Replacement Player — BPM-based value above a replacement-level player, scaled by minutes played.
PERPlayer Efficiency Rating — per-minute production distilled to one number; league average is 15.
ORtg / DRtgOffensive / Defensive Rating — points produced / allowed per 100 possessions.
NetNet Rating — ORtg minus DRtg.
WSWin Shares — estimated wins a player contributed (offense + defense).
O-WS / D-WSThe offensive and defensive halves of Win Shares.
Est WEstimated Wins added — an impact-model estimate of wins the player contributed.
Box CrBox Creation — estimated open shots created for teammates per 100 possessions.
USG%Usage Rate — share of team possessions a player uses while on the floor.
AST%Assist Rate — share of teammate field goals a player assisted while on the floor.
REB%Rebound Rate — share of available rebounds a player grabbed while on the floor.
OREB% / DREB%Offensive / Defensive Rebound Rate — share of available offensive / defensive rebounds a player grabbed while on the floor.
STL%Steal Rate — share of opponent possessions a player ends with a steal while on the floor.
BLK%Block Rate — share of opponent 2-point attempts a player blocks while on the floor.
TOV%Turnover Rate — turnovers per 100 possessions the player used (lower is better).
Rate-stat colorsREB%/OREB%/DREB%/STL%/BLK%/TOV% are shaded WITHIN position group — ranked against same-position peers (a guard vs guards, a center vs centers), since rebounding and blocks are position-dominated. AST% is the exception: it’s shaded league-wide (absolute), since playmaking isn’t position-gated — a 27% creator reads greener than a 13% connector regardless of position.
TS%True Shooting % — scoring efficiency that accounts for 2s, 3s, and free throws.
eFG%Effective FG% — field-goal % that credits a made 3 as 1.5× a made 2.
QuadNCAA Quadrant — game quality by opponent rank + venue (Q1 = best wins … Q4 = weakest).

About the NCAAB Teams board

A Division I team index with ranking, record, quadrant results and efficiency ratings, and a full profile for any team — Four Factors, schedule, roster and tournament history.

How to read it

Efficiency ratings are per possession, which is the only fair way to compare teams that play at very different speeds. The Four Factors break offense and defense into shooting, turnovers, rebounding and free throws — they are what actually decide games, and a team can rate well overall while being badly exposed on one of them. Quadrant records show who a team has beaten, not just how often it has won.

Where the numbers come from

Team rankings, records and efficiency ratings for the selected season, joined to per-game results for the quadrant breakdown and to rosters for personnel. Conference and tier labels come from the same team reference used across the college boards.

Who it's for

For matchup research, bracket work and understanding why a team’s record and its rating disagree — which is usually a schedule question and sometimes a Four Factors one.

What the College basketball stats mean
GP / MPGGames played and minutes per game.
REB CHCRebound chances — rebounds that were actually available to a player, not just the ones he grabbed. Useful for separating opportunity from result.
POT ASTPotential assists — passes that would have been assists if the shot had gone in. Measures playmaking without punishing a teammate’s miss.
USG%
therundown.gg · Men's college basketball · team rankings + Four Factors + rosters
Usage rate — share of the team’s possessions a player uses while on the floor.
TS%True shooting percentage — scoring efficiency that accounts for two-pointers, three-pointers and free throws together.
ORtg / DRtgPoints produced and points allowed per 100 possessions.
NetRtgOffensive rating minus defensive rating.
DvPDefense vs Position — how much a defense gives up to opponents at one position, rather than overall. A team can defend well overall and still be the place guards go to score.
Allowed / Percentile / AdjustedThree ways to read the same defensive cell. Allowed is the raw per-game number. Percentile ranks it 0 to 100 across the league, where higher means an easier matchup. Adjusted shows how much better or worse players do against that defense than they normally do.
ColorsShading is calibrated to the college range, not the NBA’s. The same number reads a different color on the NBA board, so do not compare cell colors across the two sports.

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