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The Rundown
SlateMatchup BoardPlayersDvPAlignmentCoverageRushingDepth ChartTop PerformersFantasy

NFL

Matchup Board

Per-player matchup advantage vs the Week 22 opponent — talent meeting a soft spot (efficiency) and opportunity meeting a bleeding defense (volume), fused into one 0–100 read. Two-sided: brutal spots read as red. The spotlight tags say why.

New here?

How to Read This Page

What the columns mean and how to read them
▶

Rows pair a player with his opponent for the week and score how that defense has handled his role. Read it as a comparison between the defense and its peers, not as a projection of what the player will do — a defense ranked poorly against a position is a description of what it has allowed, and the player still has to be on the field for it to matter.

VIEW
SEASON
SHOW
GAME
TEAM
MIN
ADVEFFENV
#Spotlight — Why
1NED. MayeDrake MayeQB▶vsSEASEA626221BLITZ-Heavy 8%Pressure Into Shaky Protection
2SEAS. DarnoldSam DarnoldQB▶@NENE515125BLITZ-Heavy 10%Stingy D
■ Attack / Edge■ Situational■ Avoid / SuppressorADV Heat 0–100 · ENV = Team Implied Total

Overall is a transparent 0–100 rollup of the visible edges (a sort key + heat, not a forecast), point-in-time as of Week 22. NULL rows are “building” (thin sample). The env total is kept separate from advantage on purpose — a visible multiplier, not baked in.

About the NFL Matchups board

A player-versus-defense board for the week: every skill player set against the specific defense he faces, rather than against the league as a whole.

How to read it

Rows pair a player with his opponent for the week and score how that defense has handled his role. Read it as a comparison between the defense and its peers, not as a projection of what the player will do — a defense ranked poorly against a position is a description of what it has allowed, and the player still has to be on the field for it to matter.

Where the numbers come from

Player usage and defensive concessions are aggregated over a season-and-week window and joined onto the schedule for the displayed week. When a week has not been played yet, the board pairs the upcoming schedule with the most recent completed season, and it says which season the numbers come from.

Who it's for

For weekly lineup decisions where the question is who has the friendliest assignment rather than who is the best player.

What the NFL stats mean
aDOTAverage depth of target — how far downfield throws travel in the air.
CPOECompletion percentage over expected — how much better or worse a quarterback completes passes than an average one would on the same throws.
RYOERush yards over expected — yards above what an average back would have gained on the same carries, given the blocking and the defense faced.
YPRRReceiving yards earned for every route run, not just the routes that end in a target.
therundown.gg · NFL Matchup Board · descriptive, not predictive
TPRRHow often a receiver is thrown to when he actually runs a route. Credits players who do a lot with few snaps.
YACYards after the catch.
YBC / YACOYards before contact and yards after contact — how much room the blocking created, and how much a runner earned once a defender hit him.
MTFMissed tackles forced — how many defenders a player made miss.
SEPSeparation — yards of space between a receiver and the nearest defender when the ball arrived.
CUSHCushion — how many yards off a receiver the defender lined up before the snap.
TTTTime to throw — seconds from the snap to the release.
AGG%Aggressiveness — share of throws made into tight coverage rather than to an open receiver.
8+ BOXShare of carries against a stacked front of 8 or more defenders near the line.
SUCC%Success rate — share of plays that gained enough yards to keep the offense on track for a first down.
EPA/GExpected points added per game — how much a player or unit moved the needle toward scoring, compared with an average result on the same plays.
PRSS / QBH / SCKPressures, quarterback hits and sacks — three levels of getting to the passer, from disrupting him to bringing him down.

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