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Team tables split by side of the ball, and the Side control hides the half you are not reading. The defensive tables are the offensive ones read from the other end: what a team allowed is what its opponents gained. The roster is everyone who played for the team that season, with each line showing what he did HERE rather than his whole year. One roster table serves every position, so a passing column is a dash for a lineman. A dash means no number for that cell, or a zero in a roster column that counts.

CLE

DeAndre Carter

DeAndre Carter sits 165th of 190 wrs in routes run, at 5.9 per game.

94th beats 94% of the WRs; 1 is the best of however many the row says. Higher is always better, whichever way the stat runs. Red to green by where the placing sits. A stat with no better end is left unpainted.

all 8 shown▶
Playing Timevs WRs▶
Games Played13
Total Snaps18.712th167/190
Playing TimeOffensevs WRs▶
Share of His Team’s Offensive Snaps22.2%21st150/190
ReceivingOffensevs WRs▶
Targets1.115th161/190
Receptions0.720th152/190
Catch Rate64.3%—
Receiving Yards5.515th161/190
Yards per Reception8.0—
Receiving Touchdowns016th128/190
Receiving First Downs0.213th165/190
Air Yards11.922nd149/190
Average Depth of Target11.1—
Yards After Catch2.521st151/190
Yards After Catch per Reception3.6—
Drops087th1/189
Longest Reception1410th164/183
Separation3.377th32/137
Yards After Catch Over Expected1.173rd37/137
Routes Run5.913th165/190
Targets Charted1.117th157/190
Targets per Route Run0.18—
Receiving Yards Charted5.515th161/190
Yards per Route Run0.94—
Primary Targets0.821st150/190
Receiving Yards After Contact1.840th114/189
Broken Tackles Receiving0.247th99/189
Red Zone Targets0.231st128/186
Red Zone Receptions0.240th110/186
Red Zone Receiving Touchdowns019th114/186
Targets Inside the Ten0.126th135/186
Share of His Team’s Targets3.4%16th160/190
Share of His Team’s Air Yards4.3%20th153/190
Receiving Expected Points Added-0.315th158/186
Expected Points Added per Target-0.29—
Contested Targets08th161/190
Contested Catches015th135/190
Deep Targets0.336th122/190
End Zone Targets0.128th136/190
Catchable Targets0.716th159/190
Passer Rating When Targeted54.83rd180/186
AlignmentOffensevs WRs▶
Perimeter Routes1.510th169/189
Perimeter Route Share26%—
Slot Routes4.434th125/188
Slot Route Share74%—
PerimeterOffensevs WRs▶
Targets0.212th166/189
Average Depth of Target15.3—
Targets per Route Run0.15—
Receptions0.213th164/189
Receiving Yards1.613th164/189
Yards per Route Run1.05—
Touchdowns020th112/189
Primary Targets0.211th169/189
From the SlotOffensevs WRs▶
Targets0.842nd109/188
Average Depth of Target10.0—
Targets per Route Run0.19—
Receptions0.544th105/188
Receiving Yards3.932nd128/188
Yards per Route Run0.89—
Touchdowns026th92/188
Primary Targets0.745th103/188
Against Man CoverageOffensevs WRs▶
Routes1.8
Targets0.2
Average Depth of Target28.5—
Targets per Route Run0.08—
Primary Targets0.1
Against Zone CoverageOffensevs WRs▶
Routes3.7
Targets0.8
Average Depth of Target8.5—
Targets per Route Run0.23—
Receptions0.6
Receiving Yards5
Yards per Route Run1.35—
Primary Targets0.7
FantasyOffensevs WRs▶
PPR Points1.214th163/189
Half PPR Points0.912th166/189
Standard Points0.612th167/189
13 games
DateOppTGTRECRECEIVING YDSTDLONGATTRUSHING YDS
CHIDec 8, 2024@SFSF0000—00
CHINov 28, 2024@DETDET0000—00
CHINov 24, 2024MINMIN0000—00
CHINov 17, 2024GBGB0000—00
CHINov 10, 2024NENE1150500
CHINov 3, 2024@ARIARI0000—00
CHIOct 27, 2024@WASWAS1170700
CHIOct 13, 2024JACJAC0000—00
CHIOct 6, 2024CARCAR0000—00
CHISep 29, 2024LARLAR0000—00
CHISep 22, 2024@INDIND63220900
CHISep 15, 2024@HOUHOU433201400
CHISep 8, 2024TENTEN2160600
By season4 seasons
SeasonGPTGTRECYDSYDS/RECTD1DYACFP PPR
2025CLE4000—0000.0
2024CHI13149728.0033216.2
2023LV1774399.800509.7
2022LAC17654653811.7329206114.3

About NFL Research

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Every number the site holds for an NFL team and the players who played for it, in one place. Pick a team, a season and a set of games, and read it. Nothing here needs an account.

Where the numbers come from

The same tables the boards read, resolved through one shared definition per stat. A rate is computed over the whole window rather than averaged across games, so a season figure is not the mean of the nightly ones.