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Team tables split by side of the ball, and the Side control hides the half you are not reading. The defensive tables are the offensive ones read from the other end: what a team allowed is what its opponents gained. The roster is everyone who played for the team that season, with each line showing what he did HERE rather than his whole year. One roster table serves every position, so a passing column is a dash for a lineman. A dash means no number for that cell, or a zero in a roster column that counts.

SEA

Emanuel Wilson

In rushing expected points added, Emanuel Wilson is 78th of 88 rbs, at -2.9 per game.

94th beats 94% of the RBs; 1 is the best of however many the row says. Higher is always better, whichever way the stat runs. Red to green by where the placing sits. A stat with no better end is left unpainted.

all 7 shown▶
Playing Timevs RBs▶
Games Played2
Total Snaps1625th85/114
Playing TimeOffensevs RBs▶
Share of His Team’s Offensive Snaps26.5%38th66/105
RushingOffensevs RBs▶
Carries11.579th24/114
Rushing Yards47.578th26/114
Yards per Carry4.124/49
Rushing Touchdowns038th28/114
Rushing First Downs384th16/114
Rushing Fumbles055th1/114
Longest Run1876th18/88
Stacked Box Rate38.1%6/42
Rush Efficiency3.428/42
Yards Before Contact2472nd24/83
Yards Before Contact per Carry2.163rd31/83
Yards After Contact23.567th29/86
Yards After Contact per Carry2.055th38/84
Missed Tackles Forced389th8/86
Missed Tackles Forced per Carry0.2679th13/59
Successful Runs564th27/79
Carries Charted11.572nd24/86
Rush Success Rate43.5%34/49
Rushing Yards Before Contact2472nd24/83
Rushing Yards After Contact23.567th29/86
Broken Tackles Rushing389th8/86
Red Zone Carries3.591st8/88
Red Zone Rushing Touchdowns036th25/88
Carries Inside the Ten2.594th4/88
Rushing Expected Points Added-2.911th78/88
Expected Points Added per Carry-0.2538/49
Carries Met at the Line628th56/79
Stuff Rate52.2%38/49
Designed Runs11.572nd24/88
ReceivingOffensevs RBs▶
Targets0.537th69/114
Receptions019th70/114
Catch Rate0.0%—
Receiving Yards022nd66/114
Receiving Touchdowns045th12/114
Receiving First Downs029th48/114
Air Yards0.571st34/114
Average Depth of Target1.0—
Yards After Catch020th69/114
Drops057th1/99
Routes Run2.515th84/99
Targets Charted0.528th69/99
Targets per Route Run0.20—
Receiving Yards Charted018th66/99
Yards per Route Run0.00—
First-Read Targets020th59/99
Designed Targets027th46/99
Designed Target Rate0.0%—
Receiving Yards After Contact018th63/99
Broken Tackles Receiving033rd35/99
Red Zone Targets0.568th19/75
Red Zone Receptions032nd28/75
Red Zone Receiving Touchdowns043rd11/75
Targets Inside the Ten041st14/75
Share of His Team’s Targets2.0%39th70/114
Share of His Team’s Air Yards0.3%71st34/114
Receiving Expected Points Added-0.247th40/75
Expected Points Added per Target-0.47—
Contested Targets040th20/99
Contested Catches044th13/99
Deep Targets048th4/99
End Zone Targets048th5/99
Catchable Targets013th73/99
Passer Rating When Targeted39.63rd70/75
AlignmentOffensevs RBs▶
Slot Routes0.515th38/54
Slot Route Share20%—
Backfield Routes217th79/98
Backfield Route Share80%—
From the BackfieldOffensevs RBs▶
Targets013th72/98
Targets per Route Run0.00—
Receptions016th66/98
Receiving Yards021st61/98
Yards per Route Run0.00—
Touchdowns046th8/98
First-Read Targets023rd54/98
Against Zone CoverageOffensevs RBs▶
Routes2.5
Targets0.5
Average Depth of Target1.0—
Targets per Route Run0.20—
FantasyOffensevs RBs▶
PPR Points4.853rd54/114
Half PPR Points4.857th50/114
Standard Points4.861st45/114
2 games
DateOppATTRUSHING YDSRUSHING TDLONGTGTRECRECEIVING YDSRECEIVING TDFUM
SEASep 20, 2026@ARIARI219201810000
SEASep 9, 2026NENE230300000
By season4 seasons
SeasonGPATTRUSHING YDSYDS/CARRUSHING TD1DRECRECEIVING YDSRECEIVING TDFP PPR
2026SEA223954.1060009.5
2025GB171254964.03321599094.5
2024GB171035024.94271148196.0
2023GB514856.102423014.8

About NFL Research

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Every number the site holds for an NFL team and the players who played for it, in one place. Pick a team, a season and a set of games, and read it. Nothing here needs an account.

Where the numbers come from

The same tables the boards read, resolved through one shared definition per stat. A rate is computed over the whole window rather than averaged across games, so a season figure is not the mean of the nightly ones.