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Team tables split by side of the ball, and the Side control hides the half you are not reading. The defensive tables are the offensive ones read from the other end: what a team allowed is what its opponents gained. The roster is everyone who played for the team that season, with each line showing what he did HERE rather than his whole year. One roster table serves every position, so a passing column is a dash for a lineman. A dash means no number for that cell, or a zero in a roster column that counts.

PHI

Khari Blasingame

Khari Blasingame ranks 112th of 122 rbs in standard points, at 0.3 per game.

94th beats 94% of the RBs; 1 is the best of however many the row says. Higher is always better, whichever way the stat runs. Red to green by where the placing sits. A stat with no better end is left unpainted.

all 8 shown▶
Playing Timevs RBs▶
Games Played8
Total Snaps49.591st12/123
Playing TimeOffensevs RBs▶
Share of His Team’s Offensive Snaps17.4%24th92/121
RushingOffensevs RBs▶
Carries121st97/123
Rushing Yards3.317th102/123
Yards per Carry3.3—
Rushing Touchdowns018th79/123
Rushing First Downs06th109/123
Rushing Fumbles070th1/123
Longest Run65th108/114
Red Zone Carries04th105/114
Red Zone Rushing Touchdowns016th77/114
Carries Inside the Ten08th96/114
Rushing Expected Points Added-0.265th41/114
Expected Points Added per Carry-0.21—
Designed Runs115th97/114
ReceivingOffensevs RBs▶
Targets0.826th90/123
Receptions0.419th99/123
Catch Rate50%—
Receiving Yards0.36th116/123
Yards per Reception0.7—
Receiving Touchdowns032nd45/123
Receiving First Downs08th104/123
Air Yards1.473rd34/123
Average Depth of Target1.8—
Yards After Catch0.610th111/123
Yards After Catch per Reception1.7—
Drops0.315th99/117
Longest Reception42nd113/116
Routes Run4.622nd92/118
Targets Charted0.824th89/118
Targets per Route Run0.16—
Receiving Yards Charted0.32nd116/118
Yards per Route Run0.05—
Primary Targets0.325th89/118
Receiving Yards After Contact0.511th102/117
Broken Tackles Receiving0.136th73/117
Red Zone Targets0.361st46/117
Red Zone Receptions0.150th58/117
Red Zone Receiving Touchdowns035th36/117
Targets Inside the Ten0.171st34/117
Share of His Team’s Targets2.5%28th89/123
Share of His Team’s Air Yards0.8%84th21/123
Receiving Expected Points Added-0.623rd90/117
Expected Points Added per Target-0.74—
Contested Targets023rd64/118
Contested Catches034th39/118
Deep Targets041st23/118
End Zone Targets038th28/118
Catchable Targets0.621st93/118
Passer Rating When Targeted60.13rd113/116
AlignmentOffensevs RBs▶
Perimeter Routes0.954th53/113
Perimeter Route Share19%—
Slot Routes0.854th50/107
Slot Route Share16%—
Inline Routes0.982nd12/61
Inline Route Share19%—
Backfield Routes2.115th100/117
Backfield Route Share46%—
From the BackfieldOffensevs RBs▶
Targets0.417th97/117
Average Depth of Target-1.0—
Targets per Route Run0.18—
Receptions0.423rd90/117
Receiving Yards0.36th109/117
Yards per Route Run0.12—
Touchdowns033rd41/117
Primary Targets06th103/117
Against Man CoverageOffensevs RBs▶
Routes1
Targets0.1
Average Depth of Target6.0—
Targets per Route Run0.13—
Primary Targets0.1
Against Zone CoverageOffensevs RBs▶
Routes3.4
Targets0.6
Average Depth of Target0.6—
Targets per Route Run0.19—
Receptions0.4
Receiving Yards0.3
Yards per Route Run0.07—
Primary Targets0.1
FantasyOffensevs RBs▶
PPR Points0.79th111/122
Half PPR Points0.58th112/122
Standard Points0.38th112/122
8 games
DateOppATTRUSHING YDSRUSHING TDLONGTGTRECRECEIVING YDSRECEIVING TDFUM
CHIDec 31, 2023ATLATL000—10000
CHIDec 10, 2023DETDET000—11-300
CHINov 27, 2023@MINMIN000—00000
CHIOct 29, 2023@LACLAC000—10000
CHIOct 22, 2023LVLV000—11400
CHIOct 15, 2023MINMIN000—11100
CHIOct 5, 2023@WASWAS8260600000
CHISep 10, 2023GBGB000—10000
By season3 seasons
SeasonGPATTRUSHING YDSYDS/CARRUSHING TD1DRECRECEIVING YDSRECEIVING TDFP PPR
2024CHIPHI200—000000.0
2023CHI88263.3003205.8
2022CHI500—000000.0

About NFL Research

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Every number the site holds for an NFL team and the players who played for it, in one place. Pick a team, a season and a set of games, and read it. Nothing here needs an account.

Where the numbers come from

The same tables the boards read, resolved through one shared definition per stat. A rate is computed over the whole window rather than averaged across games, so a season figure is not the mean of the nightly ones.