College Football Research

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Team tables split by side of the ball, and the Side control hides the half you are not reading. What a team allowed is what its opponents gained, so the allowed tables are the offensive ones read from the other end. The roster is everyone who recorded a stat line, because the source holds no roster of its own — a player who never got on the field is absent. A dash means no number for that cell, or a zero in a roster column that counts.

CLEM

Clemson Tigers

Clemson Tigers sit 13th of 138 teams in secondary havoc, at 8.5%.

1 is best, whichever way the stat runs — a defensive row at 1 allowed the fewest. The count after each slash is how many teams were placed; a rate skips those with too small a sample. Red to green by where the placing sits. A stat with no better end is left unpainted.

all 16 shown▶
Record▶
Games Played5
Scoring▶
Points19.4225/315
Points Allowed25.8147/315
Point Differential-6.4197/315
EfficiencyOffense▶
Success Rate35.5%129/138
Explosiveness1.2187/138
Rushing Success Rate36.3%123/138
Rushing Explosiveness1.0337/138
Passing Success Rate36.1%120/138
Passing Explosiveness1.40119/138
Run Rate46.9%104/138
Pass Rate49.6%49/138
Stuff Rate Taken20.4%110/138
Average Starting Field Position71.173/138
Offensive Plays335121/138
Offensive Drives6296/138
EfficiencyDefense▶
Success Rate Allowed42.9%99/138
Explosiveness Allowed1.1851/138
Rushing Success Rate Allowed50.3%133/138
Rushing Explosiveness Allowed0.8544/138
Passing Success Rate Allowed36.7%35/138
Passing Explosiveness Allowed1.5682/138
Run Rate Faced46.9%99/138
Pass Rate Faced51.1%33/138
Stuff Rate11.5%136/138
Starting Field Position Given Up74.424/138
Defensive Plays352102/138
Defensive Drives57118/138
HavocOffense▶
Havoc Rate Taken18.2%123/138
Front Seven Havoc Taken14.3%136/138
Secondary Havoc Taken3.9%23/138
HavocDefense▶
Havoc Rate15.6%74/138
Front Seven Havoc7.1%121/138
Secondary Havoc8.5%13/138
PassingOffense▶
Completions19.4122/315
Pass Attempts30.6147/315
Completion Rate63.4%99/266
Passing Yards183.6218/315
Yards per Attempt6.0225/266
Passing Touchdowns2267/315
Interceptions Thrown5193/315
Passing AllowedDefense▶
Completions Allowed19.4211/315
Pass Attempts Allowed34.2260/315
Completion Rate Allowed56.7%60/268
Passing Yards Allowed217.2164/315
Yards per Attempt Allowed6.462/268
Passing Touchdowns Allowed571/315
Interceptions Thrown Allowed4122/315
RushingOffense▶
Carries36126/315
Rushing Yards137.6180/315
Yards per Carry3.8187/267
Rushing Touchdowns6201/315
Longest Run7544/315
Rushing AllowedDefense▶
Carries Allowed35.4148/315
Rushing Yards Allowed164.6184/315
Yards per Carry Allowed4.6188/272
Rushing Touchdowns Allowed8147/315
ReceivingOffense▶
Receptions19.4122/315
Receiving Yards183.6219/315
Receiving Touchdowns2267/315
Longest Catch55187/314
Receiving AllowedDefense▶
Receptions Allowed19.4211/315
Receiving Yards Allowed217.2162/315
Receiving Touchdowns Allowed571/315
DefenseDefense▶
Total Tackles7088/315
Solo Tackles32.8199/315
Sacks10149/315
Tackles for Loss3.6279/315
Passes Defended5.214/315
Interceptions4121/315
Interception Return Yards1.6233/315
Defensive Touchdowns1100/315
TakeawaysDefense▶
Opponent Fumbles6132/315
Fumbles Recovered2168/315
Ball SecurityOffense▶
Fumbles6148/315
Fumbles Lost4203/315
Special Teams▶
Kick Returns1293/315
Kick Return Yards56.276/315
Kick Return Touchdowns037/315
Punt Returns8110/315
Punt Return Yards24.646/315
Punt Return Touchdowns114/315
Punts2975/315
Punt Yards224.276/315
Kicking▶
Field Goals Made126/315
Field Goals Attempted1320/315
Field Goal Percentage92.3%23/238
Extra Points Made7261/315
Extra Points Attempted7263/315
Roster▶
Roster Talent862.916/138
Returning Production41.4%63/136
Returning Passing Production14.1%75/136
Returning Receiving Production71.2%17/136
Returning Rushing Production-37.7%132/136
Returning Usage37.3%77/136

About College Football Research

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Every number the site holds for a college football team and the players who played for it, in one place. Pick a team, a season and a set of games, and read it. Nothing here needs an account.

Where the numbers come from

The same tables the boards read, resolved through one shared definition per stat. A rate is computed over the whole window rather than averaged across games, so a season figure is not the mean of the nightly ones.