College Football Research

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Team tables split by side of the ball, and the Side control hides the half you are not reading. What a team allowed is what its opponents gained, so the allowed tables are the offensive ones read from the other end. The roster is everyone who recorded a stat line, because the source holds no roster of its own — a player who never got on the field is absent. A dash means no number for that cell, or a zero in a roster column that counts.

ISU

Iowa State Cyclones

Iowa State Cyclones are 11th of 138 teams in rushing explosiveness, at 1.17.

1 is best, whichever way the stat runs — a defensive row at 1 allowed the fewest. The count after each slash is how many teams were placed; a rate skips those with too small a sample. Red to green by where the placing sits. A stat with no better end is left unpainted.

all 16 shown▶
Record▶
Games Played6
Scoring▶
Points29.7119/313
Points Allowed21.786/313
Point Differential893/313
EfficiencyOffense▶
Success Rate39.3%112/138
Explosiveness1.3037/138
Rushing Success Rate39.3%109/138
Rushing Explosiveness1.1711/138
Passing Success Rate40.6%92/138
Passing Explosiveness1.4992/138
Run Rate56%31/138
Pass Rate41.1%110/138
Stuff Rate Taken20.9%112/138
Average Starting Field Position72.491/138
Offensive Plays37719/138
Offensive Drives717/138
EfficiencyDefense▶
Success Rate Allowed40.6%77/138
Explosiveness Allowed1.2580/138
Rushing Success Rate Allowed42.1%83/138
Rushing Explosiveness Allowed1.0296/138
Passing Success Rate Allowed38.6%55/138
Passing Explosiveness Allowed1.6299/138
Run Rate Faced54.7%28/138
Pass Rate Faced42.8%107/138
Stuff Rate18.8%78/138
Starting Field Position Given Up70.299/138
Defensive Plays36924/138
Defensive Drives742/138
HavocOffense▶
Havoc Rate Taken17.5%119/138
Front Seven Havoc Taken8.8%69/138
Secondary Havoc Taken8.8%135/138
HavocDefense▶
Havoc Rate15.4%81/138
Front Seven Havoc11.1%43/138
Secondary Havoc4.3%112/138
PassingOffense▶
Completions14.8242/313
Pass Attempts25.3246/313
Completion Rate58.6%178/268
Passing Yards178.2225/313
Yards per Attempt7.0145/268
Passing Touchdowns990/313
Interceptions Thrown4172/313
Passing AllowedDefense▶
Completions Allowed16.390/313
Pass Attempts Allowed25.762/313
Completion Rate Allowed63.6%179/270
Passing Yards Allowed198.5103/313
Yards per Attempt Allowed7.7180/270
Passing Touchdowns Allowed7146/313
Interceptions Thrown Allowed2192/313
RushingOffense▶
Carries36.3122/313
Rushing Yards181.579/313
Yards per Carry5.069/269
Rushing Touchdowns1159/313
Longest Run6393/313
Rushing AllowedDefense▶
Carries Allowed34.7144/313
Rushing Yards Allowed153.8153/313
Yards per Carry Allowed4.4157/272
Rushing Touchdowns Allowed9196/313
ReceivingOffense▶
Receptions14.8242/313
Receiving Yards178.2225/313
Receiving Touchdowns990/313
Longest Catch46233/313
Receiving AllowedDefense▶
Receptions Allowed16.389/313
Receiving Yards Allowed198.5104/313
Receiving Touchdowns Allowed7146/313
DefenseDefense▶
Total Tackles62.5212/313
Solo Tackles34.5152/313
Sacks9143/313
Tackles for Loss5.2157/313
Passes Defended2.3232/313
Interceptions2192/313
Interception Return Yards1.2225/313
Defensive Touchdowns230/313
TakeawaysDefense▶
Opponent Fumbles1011/313
Fumbles Recovered611/313
Ball SecurityOffense▶
Fumbles234/313
Fumbles Lost133/313
Special Teams▶
Kick Returns8138/313
Kick Return Yards39.7144/313
Kick Return Touchdowns13/313
Punt Returns960/313
Punt Return Yards22.564/313
Punt Return Touchdowns113/313
Punts2940/313
Punt Yards20997/313
Kicking▶
Field Goals Made832/313
Field Goals Attempted1037/313
Field Goal Percentage80%87/243
Extra Points Made2252/313
Extra Points Attempted2257/313
Roster▶
Roster Talent669.568/138
Returning Production1.7%131/136
Returning Passing Production3%104/136
Returning Receiving Production-0.2%134/136
Returning Rushing Production4.5%109/136
Returning Usage2.9%133/136

About College Football Research

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Every number the site holds for a college football team and the players who played for it, in one place. Pick a team, a season and a set of games, and read it. Nothing here needs an account.

Where the numbers come from

The same tables the boards read, resolved through one shared definition per stat. A rate is computed over the whole window rather than averaged across games, so a season figure is not the mean of the nightly ones.