College Football Research

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Team tables split by side of the ball, and the Side control hides the half you are not reading. What a team allowed is what its opponents gained, so the allowed tables are the offensive ones read from the other end. The roster is everyone who recorded a stat line, because the source holds no roster of its own — a player who never got on the field is absent. A dash means no number for that cell, or a zero in a roster column that counts.

GT

Georgia Tech Yellow Jackets

Georgia Tech Yellow Jackets rank 295th of 313 teams in carries allowed, at 44.3 per game.

1 is best, whichever way the stat runs — a defensive row at 1 allowed the fewest. The count after each slash is how many teams were placed; a rate skips those with too small a sample. Red to green by where the placing sits. A stat with no better end is left unpainted.

all 16 shown▶
Record▶
Games Played4
Scoring▶
Points27150/313
Points Allowed26144/313
Point Differential1147/313
EfficiencyOffense▶
Success Rate44.2%68/138
Explosiveness1.2272/138
Rushing Success Rate45.2%66/138
Rushing Explosiveness0.8887/138
Passing Success Rate44.3%68/138
Passing Explosiveness1.5180/138
Run Rate47.7%99/138
Pass Rate50.4%37/138
Stuff Rate Taken20.2%104/138
Average Starting Field Position70.669/138
Offensive Plays26089/138
Offensive Drives42109/138
EfficiencyDefense▶
Success Rate Allowed41.3%86/138
Explosiveness Allowed1.2787/138
Rushing Success Rate Allowed44.7%107/138
Rushing Explosiveness Allowed0.8645/138
Passing Success Rate Allowed36.6%43/138
Passing Explosiveness Allowed2.09138/138
Run Rate Faced60.5%5/138
Pass Rate Faced35.9%135/138
Stuff Rate17.1%101/138
Starting Field Position Given Up70.498/138
Defensive Plays28143/138
Defensive Drives4499/138
HavocOffense▶
Havoc Rate Taken16.2%94/138
Front Seven Havoc Taken10.4%104/138
Secondary Havoc Taken5.8%77/138
HavocDefense▶
Havoc Rate16%72/138
Front Seven Havoc12.1%28/138
Secondary Havoc3.9%123/138
PassingOffense▶
Completions2180/313
Pass Attempts31.3127/313
Completion Rate67.2%58/268
Passing Yards243.897/313
Yards per Attempt7.896/268
Passing Touchdowns6139/313
Interceptions Thrown3155/313
Passing AllowedDefense▶
Completions Allowed1428/313
Pass Attempts Allowed24.538/313
Completion Rate Allowed57.1%64/273
Passing Yards Allowed192.598/313
Yards per Attempt Allowed7.9190/273
Passing Touchdowns Allowed6152/313
Interceptions Thrown Allowed1223/313
RushingOffense▶
Carries33.3199/313
Rushing Yards126.3205/313
Yards per Carry3.8185/270
Rushing Touchdowns5170/313
Longest Run46167/313
Rushing AllowedDefense▶
Carries Allowed44.3295/313
Rushing Yards Allowed189236/313
Yards per Carry Allowed4.3140/272
Rushing Touchdowns Allowed5119/313
ReceivingOffense▶
Receptions2180/313
Receiving Yards243.897/313
Receiving Touchdowns6139/313
Longest Catch42243/313
Receiving AllowedDefense▶
Receptions Allowed1428/313
Receiving Yards Allowed192.598/313
Receiving Touchdowns Allowed6152/313
DefenseDefense▶
Total Tackles71.570/313
Solo Tackles36105/313
Sacks6169/313
Tackles for Loss744/313
Passes Defended2.5204/313
Interceptions1223/313
Interception Return Yards0.3228/313
Defensive Touchdowns222/313
TakeawaysDefense▶
Opponent Fumbles662/313
Fumbles Recovered1189/313
Ball SecurityOffense▶
Fumbles5180/313
Fumbles Lost2128/313
Special Teams▶
Kick Returns989/313
Kick Return Yards83.525/313
Kick Return Touchdowns11/313
Punt Returns3209/313
Punt Return Yards6.5209/313
Punt Return Touchdowns112/313
Punts13194/313
Punt Yards140.8235/313
Kicking▶
Field Goals Made650/313
Field Goals Attempted841/313
Field Goal Percentage75%109/217
Extra Points Made12148/313
Extra Points Attempted13137/313
Roster▶
Roster Talent751.634/138
Returning Production12.6%117/136
Returning Passing Production0%109/136
Returning Receiving Production11.3%122/136
Returning Rushing Production34.8%75/136
Returning Usage14.5%117/136

About College Football Research

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Every number the site holds for a college football team and the players who played for it, in one place. Pick a team, a season and a set of games, and read it. Nothing here needs an account.

Where the numbers come from

The same tables the boards read, resolved through one shared definition per stat. A rate is computed over the whole window rather than averaged across games, so a season figure is not the mean of the nightly ones.