College Football Research

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Team tables split by side of the ball, and the Side control hides the half you are not reading. What a team allowed is what its opponents gained, so the allowed tables are the offensive ones read from the other end. The roster is everyone who recorded a stat line, because the source holds no roster of its own — a player who never got on the field is absent. A dash means no number for that cell, or a zero in a roster column that counts.

CLEM

Clemson Tigers

Clemson Tigers are 136th of 138 teams in front seven havoc taken, at 14.3%.

1 is best, whichever way the stat runs — a defensive row at 1 allowed the fewest. The count after each slash is how many teams were placed; a rate skips those with too small a sample. Red to green by where the placing sits. A stat with no better end is left unpainted.

all 16 shown▶
Record▶
Games Played5
Scoring▶
Points19.4225/313
Points Allowed25.8140/313
Point Differential-6.4198/313
EfficiencyOffense▶
Success Rate35.5%128/138
Explosiveness1.2180/138
Rushing Success Rate36.3%124/138
Rushing Explosiveness1.0343/138
Passing Success Rate36.1%124/138
Passing Explosiveness1.40117/138
Run Rate46.9%106/138
Pass Rate49.6%48/138
Stuff Rate Taken20.4%108/138
Average Starting Field Position71.173/138
Offensive Plays33555/138
Offensive Drives6216/138
EfficiencyDefense▶
Success Rate Allowed43%101/138
Explosiveness Allowed1.1952/138
Rushing Success Rate Allowed50.6%135/138
Rushing Explosiveness Allowed0.8647/138
Passing Success Rate Allowed36.7%41/138
Passing Explosiveness Allowed1.5681/138
Run Rate Faced46.7%101/138
Pass Rate Faced51.3%35/138
Stuff Rate11.6%134/138
Starting Field Position Given Up74.423/138
Defensive Plays35127/138
Defensive Drives5758/138
HavocOffense▶
Havoc Rate Taken18.2%121/138
Front Seven Havoc Taken14.3%136/138
Secondary Havoc Taken3.9%25/138
HavocDefense▶
Havoc Rate16%69/138
Front Seven Havoc7.1%120/138
Secondary Havoc8.8%10/138
PassingOffense▶
Completions19.4116/313
Pass Attempts30.6145/313
Completion Rate63.4%98/268
Passing Yards183.6207/313
Yards per Attempt6.0221/268
Passing Touchdowns2262/313
Interceptions Thrown5219/313
Passing AllowedDefense▶
Completions Allowed19.4206/313
Pass Attempts Allowed34.2250/313
Completion Rate Allowed56.7%58/270
Passing Yards Allowed217.2165/313
Yards per Attempt Allowed6.465/270
Passing Touchdowns Allowed593/313
Interceptions Thrown Allowed491/313
RushingOffense▶
Carries36121/313
Rushing Yards137.6185/313
Yards per Carry3.8184/269
Rushing Touchdowns6173/313
Longest Run7534/313
Rushing AllowedDefense▶
Carries Allowed35.4156/313
Rushing Yards Allowed164.6183/313
Yards per Carry Allowed4.6182/272
Rushing Touchdowns Allowed8175/313
ReceivingOffense▶
Receptions19.4116/313
Receiving Yards183.6208/313
Receiving Touchdowns2262/313
Longest Catch55175/313
Receiving AllowedDefense▶
Receptions Allowed19.4206/313
Receiving Yards Allowed217.2165/313
Receiving Touchdowns Allowed593/313
DefenseDefense▶
Total Tackles7088/313
Solo Tackles32.8197/313
Sacks10105/313
Tackles for Loss3.6263/313
Passes Defended5.217/313
Interceptions491/313
Interception Return Yards1.6216/313
Defensive Touchdowns186/313
TakeawaysDefense▶
Opponent Fumbles6101/313
Fumbles Recovered2142/313
Ball SecurityOffense▶
Fumbles6186/313
Fumbles Lost4229/313
Special Teams▶
Kick Returns1275/313
Kick Return Yards56.276/313
Kick Return Touchdowns034/313
Punt Returns879/313
Punt Return Yards24.654/313
Punt Return Touchdowns113/313
Punts2936/313
Punt Yards224.279/313
Kicking▶
Field Goals Made122/313
Field Goals Attempted136/313
Field Goal Percentage92.3%36/242
Extra Points Made7250/313
Extra Points Attempted7253/313
Roster▶
Roster Talent862.916/138
Returning Production41.4%63/136
Returning Passing Production14.1%75/136
Returning Receiving Production71.2%17/136
Returning Rushing Production-37.7%132/136
Returning Usage37.3%77/136

About College Football Research

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Every number the site holds for a college football team and the players who played for it, in one place. Pick a team, a season and a set of games, and read it. Nothing here needs an account.

Where the numbers come from

The same tables the boards read, resolved through one shared definition per stat. A rate is computed over the whole window rather than averaged across games, so a season figure is not the mean of the nightly ones.