Every player
New here?

How to read this page

Team tables split by side of the ball, and the Side control hides the half you are not reading. What a team allowed is what its opponents gained, so the allowed tables are the offensive ones read from the other end. The roster is everyone who recorded a stat line, because the source holds no roster of its own — a player who never got on the field is absent. A dash means no number for that cell, or a zero in a roster column that counts.

SC

South Carolina Gamecocks

South Carolina Gamecocks place 6th of 138 teams in rushing success rate, at 58.3%.

1 is best, whichever way the stat runs — a defensive row at 1 allowed the fewest. The count after each slash is how many teams were placed; a rate skips those with too small a sample. Red to green by where the placing sits. A stat with no better end is left unpainted.

all 16 shown
Record
Games Played3
Scoring
Points45.318/311
Points Allowed16.754/311
Point Differential28.718/311
EfficiencyOffense
Success Rate51.6%19/138
Explosiveness1.2469/138
Rushing Success Rate58.3%6/138
Rushing Explosiveness1.0547/138
Passing Success Rate44.1%72/138
Passing Explosiveness1.5376/138
Run Rate52.0%71/138
Pass Rate46.2%63/138
Stuff Rate Taken10.4%14/138
Average Starting Field Position72.097/138
Offensive Plays22128/138
Offensive Drives3479/138
EfficiencyDefense
Success Rate Allowed32.6%22/138
Explosiveness Allowed1.44129/138
Rushing Success Rate Allowed30.4%21/138
Rushing Explosiveness Allowed0.9069/138
Passing Success Rate Allowed36.7%46/138
Passing Explosiveness Allowed1.79120/138
Run Rate Faced44.4%110/138
Pass Rate Faced50.6%42/138
Stuff Rate24.1%33/138
Starting Field Position Given Up72.554/138
Defensive Plays178113/138
Defensive Drives3736/138
HavocOffense
Havoc Rate Taken12.2%47/138
Front Seven Havoc Taken6.8%30/138
Secondary Havoc Taken5.4%73/138
HavocDefense
Havoc Rate13.5%104/138
Front Seven Havoc9.0%79/138
Secondary Havoc4.5%106/138
PassingOffense
Completions2181/311
Pass Attempts33101/311
Completion Rate63.6%98/259
Passing Yards248.792/311
Yards per Attempt7.5120/259
Passing Touchdowns684/311
Interceptions Thrown3195/311
Passing AllowedDefense
Completions Allowed17124/311
Pass Attempts Allowed28129/311
Completion Rate Allowed60.7%136/271
Passing Yards Allowed17371/311
Yards per Attempt Allowed6.270/271
Passing Touchdowns Allowed6203/311
Interceptions Thrown Allowed2117/311
RushingOffense
Carries39.772/311
Rushing Yards277.39/311
Yards per Carry7.05/266
Rushing Touchdowns931/311
Longest Run6072/311
Rushing AllowedDefense
Carries Allowed29.339/311
Rushing Yards Allowed85.332/311
Yards per Carry Allowed2.933/264
Rushing Touchdowns Allowed01/311
ReceivingOffense
Receptions2181/311
Receiving Yards248.792/311
Receiving Touchdowns684/311
Longest Catch44222/311
Receiving AllowedDefense
Receptions Allowed17124/311
Receiving Yards Allowed17371/311
Receiving Touchdowns Allowed6203/311
DefenseDefense
Total Tackles50299/311
Solo Tackles35.3123/311
Sacks852/311
Tackles for Loss5.3122/311
Passes Defended2223/311
Interceptions2116/311
Interception Return Yards0209/311
Defensive Touchdowns211/311
TakeawaysDefense
Opponent Fumbles0285/311
Fumbles Recovered0243/311
Ball SecurityOffense
Fumbles4179/311
Fumbles Lost164/311
Special Teams
Kick Returns787/311
Kick Return Yards49.7102/311
Kick Return Touchdowns021/311
Punt Returns744/311
Punt Return Yards53.715/311
Punt Return Touchdowns22/311
Punts6266/311
Punt Yards83.3292/311
Kicking
Field Goals Made540/311
Field Goals Attempted647/311
Field Goal Percentage83.3%73/215
Extra Points Made1549/311
Extra Points Attempted1554/311
Roster
Roster Talent862.915/138
Returning Production69.0%24/136
Returning Passing Production65.4%60/136
Returning Receiving Production67.2%20/136
Returning Rushing Production80.1%40/136
Returning Usage67.6%29/136

About College Football Research

Every number the site holds for a college football team and the players who played for it, in one place. Pick a team, a season and a set of games, and read it. Nothing here needs an account.

Where the numbers come from

The same tables the boards read, resolved through one shared definition per stat. A rate is computed over the whole window rather than averaged across games, so a season figure is not the mean of the nightly ones.