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Team tables split by side of the ball, and the Side control hides the half you are not reading. What a team allowed is what its opponents gained, so the allowed tables are the offensive ones read from the other end. The roster is everyone who recorded a stat line, because the source holds no roster of its own — a player who never got on the field is absent. A dash means no number for that cell, or a zero in a roster column that counts.

ISU

Iowa State Cyclones

Iowa State Cyclones come in 291st of 311 teams in completions, at 10.3 per game.

1 is best, whichever way the stat runs — a defensive row at 1 allowed the fewest. The count after each slash is how many teams were placed; a rate skips those with too small a sample. Red to green by where the placing sits. A stat with no better end is left unpainted.

all 16 shown
Record
Games Played3
Scoring
Points35.380/311
Points Allowed1118/311
Point Differential24.334/311
EfficiencyOffense
Success Rate38.9%114/138
Explosiveness1.3922/138
Rushing Success Rate39.5%108/138
Rushing Explosiveness1.239/138
Passing Success Rate41.5%94/138
Passing Explosiveness1.7041/138
Run Rate65.3%7/138
Pass Rate31.7%132/138
Stuff Rate Taken13.8%37/138
Average Starting Field Position68.749/138
Offensive Plays167131/138
Offensive Drives3560/138
EfficiencyDefense
Success Rate Allowed31.9%18/138
Explosiveness Allowed1.1033/138
Rushing Success Rate Allowed32.3%28/138
Rushing Explosiveness Allowed0.8652/138
Passing Success Rate Allowed31.2%17/138
Passing Explosiveness Allowed1.4854/138
Run Rate Faced54.4%31/138
Pass Rate Faced42.3%109/138
Stuff Rate19.2%77/138
Starting Field Position Given Up71.480/138
Defensive Plays182102/138
Defensive Drives3821/138
HavocOffense
Havoc Rate Taken15.0%81/138
Front Seven Havoc Taken8.4%64/138
Secondary Havoc Taken6.6%99/138
HavocDefense
Havoc Rate18.7%38/138
Front Seven Havoc13.2%21/138
Secondary Havoc5.5%88/138
PassingOffense
Completions10.3291/311
Pass Attempts18295/311
Completion Rate57.4%184/259
Passing Yards151.3257/311
Yards per Attempt8.464/259
Passing Touchdowns4156/311
Interceptions Thrown152/311
Passing AllowedDefense
Completions Allowed15.783/311
Pass Attempts Allowed24.750/311
Completion Rate Allowed63.5%177/271
Passing Yards Allowed14330/311
Yards per Attempt Allowed5.843/271
Passing Touchdowns Allowed112/311
Interceptions Thrown Allowed2117/311
RushingOffense
Carries37115/311
Rushing Yards203.762/311
Yards per Carry5.547/266
Rushing Touchdowns769/311
Longest Run6170/311
Rushing AllowedDefense
Carries Allowed34.7152/311
Rushing Yards Allowed83.331/311
Yards per Carry Allowed2.416/264
Rushing Touchdowns Allowed245/311
ReceivingOffense
Receptions10.3291/311
Receiving Yards151.3257/311
Receiving Touchdowns4156/311
Longest Catch45209/311
Receiving AllowedDefense
Receptions Allowed15.783/311
Receiving Yards Allowed14330/311
Receiving Touchdowns Allowed112/311
DefenseDefense
Total Tackles62186/311
Solo Tackles35.3123/311
Sacks6112/311
Tackles for Loss6.375/311
Passes Defended2.7186/311
Interceptions2116/311
Interception Return Yards2.3183/311
Defensive Touchdowns211/311
TakeawaysDefense
Opponent Fumbles561/311
Fumbles Recovered330/311
Ball SecurityOffense
Fumbles268/311
Fumbles Lost164/311
Special Teams
Kick Returns3216/311
Kick Return Yards46.7113/311
Kick Return Touchdowns11/311
Punt Returns831/311
Punt Return Yards4523/311
Punt Return Touchdowns110/311
Punts13136/311
Punt Yards178156/311
Kicking
Field Goals Made540/311
Field Goals Attempted647/311
Field Goal Percentage83.3%73/215
Extra Points Made1379/311
Extra Points Attempted1386/311
Roster
Roster Talent669.568/138
Returning Production1.7%131/136
Returning Passing Production3.0%104/136
Returning Receiving Production-0.2%134/136
Returning Rushing Production4.5%109/136
Returning Usage2.9%133/136

About College Football Research

Every number the site holds for a college football team and the players who played for it, in one place. Pick a team, a season and a set of games, and read it. Nothing here needs an account.

Where the numbers come from

The same tables the boards read, resolved through one shared definition per stat. A rate is computed over the whole window rather than averaged across games, so a season figure is not the mean of the nightly ones.