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Team tables split by side of the ball, and the Side control hides the half you are not reading. What a team allowed is what its opponents gained, so the allowed tables are the offensive ones read from the other end. The roster is everyone who recorded a stat line, because the source holds no roster of its own — a player who never got on the field is absent. A dash means no number for that cell, or a zero in a roster column that counts.

ISU

Iowa State Cyclones

Iowa State Cyclones place 132nd of 133 teams in rushing success rate, at 32.2%.

1 is best, whichever way the stat runs — a defensive row at 1 allowed the fewest. The count after each slash is how many teams were placed; a rate skips those with too small a sample. Red to green by where the placing sits. A stat with no better end is left unpainted.

all 16 shown▶
Record▶
Games Played12
Scoring▶
Points26.3134/302
Points Allowed21.765/302
Point Differential4.694/302
EfficiencyOffense▶
Success Rate35.8%127/133
Explosiveness1.551/133
Rushing Success Rate32.2%132/133
Rushing Explosiveness1.145/133
Passing Success Rate39.5%84/133
Passing Explosiveness1.869/133
Run Rate48.7%87/133
Pass Rate50.8%44/133
Stuff Rate Taken26.8%133/133
Average Starting Field Position67.211/133
Offensive Plays752120/133
Offensive Drives15357/133
EfficiencyDefense▶
Success Rate Allowed39.7%38/133
Explosiveness Allowed1.2562/133
Rushing Success Rate Allowed42.1%58/133
Rushing Explosiveness Allowed0.8623/133
Passing Success Rate Allowed38.6%31/133
Passing Explosiveness Allowed1.6695/133
Run Rate Faced48.1%99/133
Pass Rate Faced50.4%43/133
Stuff Rate19.4%36/133
Starting Field Position Given Up71.065/133
Defensive Plays89927/133
Defensive Drives15071/133
HavocOffense▶
Havoc Rate Taken15.6%56/133
Front Seven Havoc Taken9.8%59/133
Secondary Havoc Taken5.7%46/133
HavocDefense▶
Havoc Rate16.5%62/133
Front Seven Havoc7.9%126/133
Secondary Havoc8.6%5/133
PassingOffense▶
Completions18.3134/302
Pass Attempts28.4189/302
Completion Rate64.2%57/262
Passing Yards228.3113/302
Yards per Attempt8.057/262
Passing Touchdowns20104/302
Interceptions Thrown8109/302
Passing AllowedDefense▶
Completions Allowed18.8179/302
Pass Attempts Allowed34.5262/302
Completion Rate Allowed54.6%23/262
Passing Yards Allowed217.7151/302
Yards per Attempt Allowed6.342/262
Passing Touchdowns Allowed17144/302
Interceptions Thrown Allowed1610/302
RushingOffense▶
Carries30.2260/302
Rushing Yards129.9193/302
Yards per Carry4.3121/263
Rushing Touchdowns16143/302
Longest Run7744/302
Rushing AllowedDefense▶
Carries Allowed35.3135/302
Rushing Yards Allowed131.686/302
Yards per Carry Allowed3.769/263
Rushing Touchdowns Allowed1166/302
ReceivingOffense▶
Receptions18.3133/302
Receiving Yards228.3112/302
Receiving Touchdowns20103/302
Longest Catch8248/301
Receiving AllowedDefense▶
Receptions Allowed18.8180/302
Receiving Yards Allowed217.7151/302
Receiving Touchdowns Allowed17146/302
DefenseDefense▶
Total Tackles46.214/302
Solo Tackles26.57/302
Sacks1456/302
Tackles for Loss3.632/302
Passes Defended3.32/302
Interceptions1610/302
Interception Return Yards12.586/302
Defensive Touchdowns096/302
TakeawaysDefense▶
Opponent Fumbles6255/302
Fumbles Recovered3232/302
Ball SecurityOffense▶
Fumbles747/302
Fumbles Lost358/302
Special Teams▶
Kick Returns15239/302
Kick Return Yards28.3249/302
Kick Return Touchdowns036/302
Punt Returns1871/302
Punt Return Yards10.7124/302
Punt Return Touchdowns052/302
Punts5868/302
Punt Yards214.379/302
Kicking▶
Field Goals Made1920/302
Field Goals Attempted2420/302
Field Goal Percentage79.2%115/209
Extra Points Made34127/302
Extra Points Attempted34137/302
Roster▶
Roster Talent638.960/237
Returning Production63.8%42/131
Returning Passing Production91.1%38/131
Returning Receiving Production52.3%57/131
Returning Rushing Production714.3%1/131
Returning Usage68.7%41/131

About College Football Research

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Every number the site holds for a college football team and the players who played for it, in one place. Pick a team, a season and a set of games, and read it. Nothing here needs an account.

Where the numbers come from

The same tables the boards read, resolved through one shared definition per stat. A rate is computed over the whole window rather than averaged across games, so a season figure is not the mean of the nightly ones.