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Team tables split by side of the ball, and the Side control hides the half you are not reading. What a team allowed is what its opponents gained, so the allowed tables are the offensive ones read from the other end. The roster is everyone who recorded a stat line, because the source holds no roster of its own — a player who never got on the field is absent. A dash means no number for that cell, or a zero in a roster column that counts.

KENT

Kent State Golden Flashes

Kent State Golden Flashes come in 4th of 130 teams in rushing success rate, at 53%.

1 is best, whichever way the stat runs — a defensive row at 1 allowed the fewest. The count after each slash is how many teams were placed; a rate skips those with too small a sample. Red to green by where the placing sits. A stat with no better end is left unpainted.

all 16 shown▶
Record▶
Games Played13
Scoring▶
Points32.662/297
Points Allowed35.1239/297
Point Differential-2.5164/297
EfficiencyOffense▶
Success Rate49.9%8/130
Explosiveness1.2096/130
Rushing Success Rate53%4/130
Rushing Explosiveness1.0625/130
Passing Success Rate46.2%28/130
Passing Explosiveness1.42116/130
Run Rate57.7%25/130
Pass Rate41.8%106/130
Stuff Rate Taken13.8%32/130
Average Starting Field Position70.758/130
Offensive Plays1,0406/130
Offensive Drives17014/130
EfficiencyDefense▶
Success Rate Allowed47.6%119/130
Explosiveness Allowed1.2777/130
Rushing Success Rate Allowed48%110/130
Rushing Explosiveness Allowed1.08112/130
Passing Success Rate Allowed48%116/130
Passing Explosiveness Allowed1.4835/130
Run Rate Faced52.6%46/130
Pass Rate Faced46.7%85/130
Stuff Rate15%93/130
Starting Field Position Given Up68.3120/130
Defensive Plays1,0502/130
Defensive Drives16822/130
HavocOffense▶
Havoc Rate Taken15.5%58/130
Front Seven Havoc Taken11%81/130
Secondary Havoc Taken4.5%21/130
HavocDefense▶
Havoc Rate14.6%102/130
Front Seven Havoc8.4%111/130
Secondary Havoc6.2%50/130
PassingOffense▶
Completions18.7124/297
Pass Attempts29172/297
Completion Rate64.5%51/252
Passing Yards237.5108/297
Yards per Attempt8.251/252
Passing Touchdowns17125/297
Interceptions Thrown676/297
Passing AllowedDefense▶
Completions Allowed23275/297
Pass Attempts Allowed36.6272/297
Completion Rate Allowed62.8%195/258
Passing Yards Allowed276.7272/297
Yards per Attempt Allowed7.6163/258
Passing Touchdowns Allowed22218/297
Interceptions Thrown Allowed1614/297
RushingOffense▶
Carries45.910/297
Rushing Yards243.39/297
Yards per Carry5.321/258
Rushing Touchdowns357/297
Longest Run7950/297
Rushing AllowedDefense▶
Carries Allowed40.5245/297
Rushing Yards Allowed190.4229/297
Yards per Carry Allowed4.7198/259
Rushing Touchdowns Allowed34290/297
ReceivingOffense▶
Receptions18.7121/297
Receiving Yards237.5108/297
Receiving Touchdowns17125/297
Longest Catch70137/297
Receiving AllowedDefense▶
Receptions Allowed23277/297
Receiving Yards Allowed276.7273/297
Receiving Touchdowns Allowed22220/297
DefenseDefense▶
Total Tackles13.846/297
Solo Tackles7.451/297
Sacks371/297
Tackles for Loss0.966/297
Passes Defended0.839/297
Interceptions1710/297
Interception Return Yards9.1151/297
Defensive Touchdowns034/297
TakeawaysDefense▶
Opponent Fumbles14107/297
Fumbles Recovered945/297
Ball SecurityOffense▶
Fumbles962/297
Fumbles Lost6131/297
Special Teams▶
Kick Returns504/297
Kick Return Yards75.633/297
Kick Return Touchdowns050/297
Punt Returns14139/297
Punt Return Yards5.2211/297
Punt Return Touchdowns051/297
Punts53122/297
Punt Yards148.7246/297
Kicking▶
Field Goals Made2017/297
Field Goals Attempted2515/297
Field Goal Percentage80%68/246
Extra Points Made4656/297
Extra Points Attempted4757/297
Roster▶
Roster Talent357.9113/223
Returning Production90.3%27/128
Returning Passing Production100%12/128
Returning Receiving Production75.3%66/128
Returning Rushing Production100%24/128
Returning Usage91.1%20/128

About College Football Research

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Every number the site holds for a college football team and the players who played for it, in one place. Pick a team, a season and a set of games, and read it. Nothing here needs an account.

Where the numbers come from

The same tables the boards read, resolved through one shared definition per stat. A rate is computed over the whole window rather than averaged across games, so a season figure is not the mean of the nightly ones.