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Team tables split by side of the ball, and the Side control hides the half you are not reading. What a team allowed is what its opponents gained, so the allowed tables are the offensive ones read from the other end. The roster is everyone who recorded a stat line, because the source holds no roster of its own — a player who never got on the field is absent. A dash means no number for that cell, or a zero in a roster column that counts.

ULM

UL Monroe Warhawks

UL Monroe Warhawks come in 133rd of 138 teams in passing explosiveness, at 1.22.

1 is best, whichever way the stat runs — a defensive row at 1 allowed the fewest. The count after each slash is how many teams were placed; a rate skips those with too small a sample. Red to green by where the placing sits. A stat with no better end is left unpainted.

all 16 shown
Record
Games Played3
Scoring
Points22.7189/311
Points Allowed42270/311
Point Differential-19.3252/311
EfficiencyOffense
Success Rate42.3%89/138
Explosiveness1.02134/138
Rushing Success Rate46.8%54/138
Rushing Explosiveness0.8894/138
Passing Success Rate39.0%105/138
Passing Explosiveness1.22133/138
Run Rate50.7%82/138
Pass Rate46.5%60/138
Stuff Rate Taken12.8%25/138
Average Starting Field Position72.2101/138
Offensive Plays21538/138
Offensive Drives3728/138
EfficiencyDefense
Success Rate Allowed51.5%137/138
Explosiveness Allowed1.2264/138
Rushing Success Rate Allowed53.5%138/138
Rushing Explosiveness Allowed1.07107/138
Passing Success Rate Allowed50.0%126/138
Passing Explosiveness Allowed1.4546/138
Run Rate Faced55.9%24/138
Pass Rate Faced42.2%111/138
Stuff Rate15.8%104/138
Starting Field Position Given Up69.1110/138
Defensive Plays20449/138
Defensive Drives3482/138
HavocOffense
Havoc Rate Taken17.7%116/138
Front Seven Havoc Taken9.8%93/138
Secondary Havoc Taken7.9%120/138
HavocDefense
Havoc Rate12.7%117/138
Front Seven Havoc7.4%108/138
Secondary Havoc5.4%90/138
PassingOffense
Completions18.3140/311
Pass Attempts31124/311
Completion Rate59.1%161/259
Passing Yards175.7215/311
Yards per Attempt5.7234/259
Passing Touchdowns4156/311
Interceptions Thrown3195/311
Passing AllowedDefense
Completions Allowed17.7153/311
Pass Attempts Allowed27.7119/311
Completion Rate Allowed63.9%183/271
Passing Yards Allowed229194/311
Yards per Attempt Allowed8.3206/271
Passing Touchdowns Allowed7228/311
Interceptions Thrown Allowed1190/311
RushingOffense
Carries39.376/311
Rushing Yards17399/311
Yards per Carry4.4124/266
Rushing Touchdowns4162/311
Longest Run32199/311
Rushing AllowedDefense
Carries Allowed39.7242/311
Rushing Yards Allowed245288/311
Yards per Carry Allowed6.2250/264
Rushing Touchdowns Allowed6195/311
ReceivingOffense
Receptions18.3140/311
Receiving Yards175.7215/311
Receiving Touchdowns4156/311
Longest Catch47198/311
Receiving AllowedDefense
Receptions Allowed17.7153/311
Receiving Yards Allowed229194/311
Receiving Touchdowns Allowed7228/311
DefenseDefense
Total Tackles68.7110/311
Solo Tackles32.7182/311
Sacks4181/311
Tackles for Loss4.3206/311
Passes Defended3.3119/311
Interceptions1190/311
Interception Return Yards5.3151/311
Defensive Touchdowns0143/311
TakeawaysDefense
Opponent Fumbles2193/311
Fumbles Recovered279/311
Ball SecurityOffense
Fumbles268/311
Fumbles Lost164/311
Special Teams
Kick Returns5146/311
Kick Return Yards30.7190/311
Kick Return Touchdowns021/311
Punt Returns3176/311
Punt Return Yards1.7253/311
Punt Return Touchdowns042/311
Punts15101/311
Punt Yards217.793/311
Kicking
Field Goals Made473/311
Field Goals Attempted582/311
Field Goal Percentage80.0%93/215
Extra Points Made6211/311
Extra Points Attempted7199/311
Roster
Roster Talent505.5132/138
Returning Production38.7%70/136
Returning Passing Production78.2%54/136
Returning Receiving Production25.9%92/136
Returning Rushing Production15.7%99/136
Returning Usage45.8%66/136

About College Football Research

Every number the site holds for a college football team and the players who played for it, in one place. Pick a team, a season and a set of games, and read it. Nothing here needs an account.

Where the numbers come from

The same tables the boards read, resolved through one shared definition per stat. A rate is computed over the whole window rather than averaged across games, so a season figure is not the mean of the nightly ones.