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Team tables split by side of the ball, and the Side control hides the half you are not reading. What a team allowed is what its opponents gained, so the allowed tables are the offensive ones read from the other end. The roster is everyone who recorded a stat line, because the source holds no roster of its own — a player who never got on the field is absent. A dash means no number for that cell, or a zero in a roster column that counts.

ULM

UL Monroe Warhawks

UL Monroe Warhawks are 15th of 130 teams in returning production, at 82.2%.

1 is best, whichever way the stat runs — a defensive row at 1 allowed the fewest. The count after each slash is how many teams were placed; a rate skips those with too small a sample. Red to green by where the placing sits. A stat with no better end is left unpainted.

all 16 shown▶
Record▶
Games Played12
Scoring▶
Points22.3200/306
Points Allowed34.4239/306
Point Differential-12.1232/306
EfficiencyOffense▶
Success Rate39.2%100/131
Explosiveness1.2571/131
Rushing Success Rate41.5%90/131
Rushing Explosiveness0.86108/131
Passing Success Rate37.5%107/131
Passing Explosiveness1.6928/131
Run Rate50.5%69/131
Pass Rate48.6%63/131
Stuff Rate Taken15.9%46/131
Average Starting Field Position72.4111/131
Offensive Plays734122/131
Offensive Drives142108/131
EfficiencyDefense▶
Success Rate Allowed44.6%105/131
Explosiveness Allowed1.3095/131
Rushing Success Rate Allowed44.6%90/131
Rushing Explosiveness Allowed1.08118/131
Passing Success Rate Allowed45.1%107/131
Passing Explosiveness Allowed1.5874/131
Run Rate Faced55.7%10/131
Pass Rate Faced43.9%119/131
Stuff Rate19.2%41/131
Starting Field Position Given Up68.3114/131
Defensive Plays81498/131
Defensive Drives138122/131
HavocOffense▶
Havoc Rate Taken17.4%92/131
Front Seven Havoc Taken12.4%111/131
Secondary Havoc Taken5%41/131
HavocDefense▶
Havoc Rate14.3%100/131
Front Seven Havoc10.3%57/131
Secondary Havoc3.9%126/131
PassingOffense▶
Completions18.4151/306
Pass Attempts27.6226/306
Completion Rate66.8%26/257
Passing Yards205.3188/306
Yards per Attempt7.4112/257
Passing Touchdowns16165/306
Interceptions Thrown799/306
Passing AllowedDefense▶
Completions Allowed19.2178/306
Pass Attempts Allowed28.887/306
Completion Rate Allowed66.5%244/263
Passing Yards Allowed232.7183/306
Yards per Attempt Allowed8.1214/263
Passing Touchdowns Allowed17134/306
Interceptions Thrown Allowed6218/306
RushingOffense▶
Carries34.8181/306
Rushing Yards120.6215/306
Yards per Carry3.5211/262
Rushing Touchdowns16150/306
Longest Run7565/306
Rushing AllowedDefense▶
Carries Allowed40.3240/306
Rushing Yards Allowed194.8241/306
Yards per Carry Allowed4.8213/263
Rushing Touchdowns Allowed29286/306
ReceivingOffense▶
Receptions18.4148/306
Receiving Yards205.3185/306
Receiving Touchdowns16162/306
Longest Catch899/306
Receiving AllowedDefense▶
Receptions Allowed19.2184/306
Receiving Yards Allowed232.7191/306
Receiving Touchdowns Allowed17139/306
DefenseDefense▶
Total Tackles5.849/306
Solo Tackles3.843/306
Sacks252/306
Tackles for Loss0.465/306
Passes Defended0.265/306
Interceptions6216/306
Interception Return Yards4.4225/306
Defensive Touchdowns021/306
TakeawaysDefense▶
Opponent Fumbles1589/306
Fumbles Recovered2254/306
Ball SecurityOffense▶
Fumbles15196/306
Fumbles Lost8202/306
Special Teams▶
Kick Returns29113/306
Kick Return Yards42.6182/306
Kick Return Touchdowns028/306
Punt Returns8226/306
Punt Return Yards2.4251/306
Punt Return Touchdowns115/306
Punts6349/306
Punt Yards230.265/306
Kicking▶
Field Goals Made10157/306
Field Goals Attempted11217/306
Field Goal Percentage90.9%14/248
Extra Points Made32153/306
Extra Points Attempted32155/306
Roster▶
Roster Talent348.5120/232
Returning Production82.2%15/130
Returning Passing Production78.5%59/130
Returning Receiving Production83.8%10/130
Returning Rushing Production88.7%24/130
Returning Usage73.7%33/130

About College Football Research

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Every number the site holds for a college football team and the players who played for it, in one place. Pick a team, a season and a set of games, and read it. Nothing here needs an account.

Where the numbers come from

The same tables the boards read, resolved through one shared definition per stat. A rate is computed over the whole window rather than averaged across games, so a season figure is not the mean of the nightly ones.