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Team tables split by side of the ball, and the Side control hides the half you are not reading. What a team allowed is what its opponents gained, so the allowed tables are the offensive ones read from the other end. The roster is everyone who recorded a stat line, because the source holds no roster of its own — a player who never got on the field is absent. A dash means no number for that cell, or a zero in a roster column that counts.

ISU

Iowa State Cyclones

In rushing explosiveness allowed, Iowa State Cyclones are 12th of 136 teams, at 0.83.

1 is best, whichever way the stat runs — a defensive row at 1 allowed the fewest. The count after each slash is how many teams were placed; a rate skips those with too small a sample. Red to green by where the placing sits. A stat with no better end is left unpainted.

all 16 shown▶
Record▶
Games Played12
Scoring▶
Points27.4131/315
Points Allowed20.247/315
Point Differential7.370/315
EfficiencyOffense▶
Success Rate45.0%38/136
Explosiveness1.2189/136
Rushing Success Rate46.0%40/136
Rushing Explosiveness0.9479/136
Passing Success Rate44.5%41/136
Passing Explosiveness1.5662/136
Run Rate54.7%35/136
Pass Rate44.0%100/136
Stuff Rate Taken17.6%48/136
Average Starting Field Position70.149/136
Offensive Plays82395/136
Offensive Drives133117/136
EfficiencyDefense▶
Success Rate Allowed39.1%42/136
Explosiveness Allowed1.2145/136
Rushing Success Rate Allowed39.5%43/136
Rushing Explosiveness Allowed0.8312/136
Passing Success Rate Allowed39.9%56/136
Passing Explosiveness Allowed1.5359/136
Run Rate Faced47.0%110/136
Pass Rate Faced50.6%37/136
Stuff Rate20.8%45/136
Starting Field Position Given Up72.729/136
Defensive Plays777124/136
Defensive Drives133121/136
HavocOffense▶
Havoc Rate Taken14.5%54/136
Front Seven Havoc Taken8.3%36/136
Secondary Havoc Taken6.2%81/136
HavocDefense▶
Havoc Rate16.7%46/136
Front Seven Havoc9.7%65/136
Secondary Havoc7.0%28/136
PassingOffense▶
Completions17.5181/315
Pass Attempts28.9183/315
Completion Rate60.5%150/265
Passing Yards221.4136/315
Yards per Attempt7.788/265
Passing Touchdowns16156/315
Interceptions Thrown9170/315
Passing AllowedDefense▶
Completions Allowed19.8217/315
Pass Attempts Allowed32.3238/315
Completion Rate Allowed61.2%128/265
Passing Yards Allowed218.5153/315
Yards per Attempt Allowed6.886/265
Passing Touchdowns Allowed14100/315
Interceptions Thrown Allowed1179/315
RushingOffense▶
Carries39.854/315
Rushing Yards174.787/315
Yards per Carry4.4118/265
Rushing Touchdowns2384/315
Longest Run65159/315
Rushing AllowedDefense▶
Carries Allowed31.127/315
Rushing Yards Allowed13899/315
Yards per Carry Allowed4.4158/266
Rushing Touchdowns Allowed14105/315
ReceivingOffense▶
Receptions17.5180/315
Receiving Yards221.4137/315
Receiving Touchdowns16156/315
Longest Catch7590/315
Receiving AllowedDefense▶
Receptions Allowed19.8217/315
Receiving Yards Allowed218.5153/315
Receiving Touchdowns Allowed14100/315
DefenseDefense▶
Total Tackles60112/315
Solo Tackles33.878/315
Sacks13129/315
Tackles for Loss592/315
Passes Defended3.639/315
Interceptions1178/315
Interception Return Yards11109/315
Defensive Touchdowns175/315
TakeawaysDefense▶
Opponent Fumbles1918/315
Fumbles Recovered782/315
Ball SecurityOffense▶
Fumbles11129/315
Fumbles Lost485/315
Special Teams▶
Kick Returns12235/315
Kick Return Yards15.8295/315
Kick Return Touchdowns038/315
Punt Returns11202/315
Punt Return Yards17.967/315
Punt Return Touchdowns112/315
Punts43193/315
Punt Yards151234/315
Kicking▶
Field Goals Made1654/315
Field Goals Attempted2146/315
Field Goal Percentage76.2%172/235
Extra Points Made31163/315
Extra Points Attempted33152/315
Roster▶
Roster Talent648.971/134
Returning Production60.0%24/134
Returning Passing Production95.3%25/134
Returning Receiving Production32.3%67/134
Returning Rushing Production107.0%7/134
Returning Usage75.5%8/134

About College Football Research

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Every number the site holds for a college football team and the players who played for it, in one place. Pick a team, a season and a set of games, and read it. Nothing here needs an account.

Where the numbers come from

The same tables the boards read, resolved through one shared definition per stat. A rate is computed over the whole window rather than averaged across games, so a season figure is not the mean of the nightly ones.